0.50.0
Changelog
Introduction
Basic concepts
Reference
Lua API reference
Glossary
License
Hackers
Crown Manual
»
The Flexible Game Engine
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The Flexible Game Engine
¶
Changelog
0.50.0 — DD MMM YYYY
0.49.0 — 27 Nov 2023
0.48.0 —
31 Jul 2023
0.47.0 —
06 Feb 2023
0.46.0 —
19 Nov 2021
0.45.0 —
30 Jul 2021
0.44.0 —
13 May 2021
0.43.0 —
17 Apr 2021
0.42.0 —
05 Mar 2021
0.41.0 —
16 Jan 2021
0.40.0 —
06 Jan 2021
0.39.0 —
24 Oct 2020
0.38.0 —
24 Aug 2020
0.37.0 —
26 Jun 2020
Introduction
What is it?
Features
Supported platforms
Contact
Contributors
Basic concepts
The source directory
The boot directory and the boot.config file
The data directory
The .dataignore file
Units of measurement
Reference
boot.config reference
Command line reference
Lua API reference
AnimationStateMachine
DebugLine
Device
Display
Gui
Input
Material
Math
PhysicsWorld
Profiler
RenderWorld
ResourcePackage
SceneGraph
SoundWorld
UnitManager
Window
World
Glossary
License
Crown Runtime
Crown Tools
Crown Manual
Your Game or Application
Third-party libraries
Hackers
Building
Console API