Level Editor

After opening a Project the Level Editor starts compiling resources and when it’s done it will look similar to the image below:

../_images/editor_overview.png

The Level Editor is split into several panels:

Number

Name

Description

1

Project Browser

Shows the current project’s contents. Here you can create, import and search for resources, create/delete folders etc.

2

Console

Displays logs coming from the Level Editor and Runtime instances. You can use it to send Console commands and Lua strings to any connected Runtime.

3

Inspector

Shows the current selected object’s properties.

4

Level Tree

Displays a hierarchical view of all the objects in the Level.

5

Level Viewport

Displays the Level being edited.