Level Editor¶
After opening a Project the Level Editor starts compiling resources and when it’s done it will look similar to the image below:
The Level Editor is split into several panels:
Number |
Name |
Description |
|---|---|---|
1 |
Project Browser |
Shows the current project’s contents. Here you can create, import and search for resources, create/delete folders etc. |
2 |
Console |
Displays logs coming from the Level Editor and Runtime instances. You can use it to send Console commands and Lua strings to any connected Runtime. |
3 |
Inspector |
Shows the current selected object’s properties. |
4 |
Level Tree |
Displays a hierarchical view of all the objects in the Level. |
5 |
Level Viewport |
Displays the Level being edited. |