============= Render Config ============= The Render Config specifies global render-related settings and shader libraries to load at startup and in the future will be expanded to support defining full data-driven rendering pipelines. Multiple .render_config resources can exist in a project, each optimized for a particular use case. You can choose which render config the runtime will use by specifying it in the :ref:`Boot Config `. If you don't specify any, the default render config is used: ``core/renderer/default.render_config``. The render_settings block ------------------------- This block contains a number of global rendering settings. Each setting in this block can be overridden via the :ref:`Boot Config ` on a general or per-platform basis. The shaders block ----------------- This block lists the shader resources to load at runtime when the render config is used. Add your custom shader resources to this list to ensure they are properly loaded.