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0.51.0
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The Flexible Game Engine¶

  • Changelog
    • 0.51.0 — 28 Oct 2024
    • 0.50.0 — 10 Oct 2024
    • 0.49.0 — 27 Nov 2023
    • 0.48.0 — 31 Jul 2023
    • 0.47.0 — 06 Feb 2023
    • 0.46.0 — 19 Nov 2021
    • 0.45.0 — 30 Jul 2021
    • 0.44.0 — 13 May 2021
    • 0.43.0 — 17 Apr 2021
    • 0.42.0 — 05 Mar 2021
    • 0.41.0 — 16 Jan 2021
    • 0.40.0 — 06 Jan 2021
    • 0.39.0 — 24 Oct 2020
    • 0.38.0 — 24 Aug 2020
    • 0.37.0 — 26 Jun 2020
  • Introduction
    • What is it?
    • Features
    • Supported platforms
    • Contact
    • Contributors
  • Basic concepts
    • The source directory
    • The boot directory and the boot.config file
    • The data directory
    • The .dataignore file
    • Units of measurement
  • Reference
    • Console commands
    • boot.config reference
    • Command line
  • Lua API reference
    • AnimationStateMachine
    • DebugLine
    • Device
    • Display
    • Gui
    • Input
    • Material
    • Math
    • PhysicsWorld
    • Profiler
    • RenderWorld
    • ResourcePackage
    • SceneGraph
    • SoundWorld
    • UnitManager
    • Window
    • World
  • Glossary
  • License
    • Crown Runtime
    • Crown Tools
    • Crown Manual
    • Your Game or Application
    • Third-party libraries
  • Hackers
    • Building
    • Console API
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